GEMMA DAVIS is a practicing artist + designer playing with an imaginary, existential girl gang ‘Vide Magmas.’ 



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Gemma is based in Naarm (Melbourne), Australia. She has a Bachelor of Design (Visual Communications Major) from QCA and a Masters of Fine Art from RMIT.

Gemma’s art practice centers around a fictional, ‘girl-gang’ made up of six characters and their world. The imaginary girl-gang are a compartmentalised self, Gemma’s own identity library, each a facet of a whole. Playing with drawing, painting, immersive textile installations, animations, and interactive virtual spaces; this is a worldbuilding project. ‘Vide Magmas’ orients Gemma’s identity as a sort of simulation in constant process, contemplating the possibilities that lie in the subconscious parts of self, in the imaginary and in science fiction. It is a virtual manifestation of identity that reflects the real and artificial back and forth until the boundary between is blurred.  




Gemma is based in Naarm (Melbourne), Australia.
She has a Bachelor of Design (Visual Communications Major) from QCA
and a Masters of Fine Art from RMIT.

Gemma’s art practice centers around a fictional, ‘girl-gang’ made up of six characters and their world. The imaginary girl-gang are a compartmentalised self, Gemma’s own identity library, each a facet of a whole. Playing with drawing, painting, immersive textile installations, animations, and interactive virtual spaces; this is a worldbuilding project. ‘Vide Magmas’ orients Gemma’s identity as a sort of simulation in constant process, contemplating the possibilities that lie in the subconscious parts of self, in the imaginary and in science fiction. It is a virtual manifestation of identity that reflects the real and artificial back and forth until the boundary between is blurred.